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Skirmishes and 6/19/2011 game update

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Skirmishes and 6/19/2011 game update Empty Skirmishes and 6/19/2011 game update

Post by maegilthalion Wed Jun 22, 2011 11:23 am

Hello Tenacity Folk,
Has anyone else noticed a marked increase in the difficulty of skirmishes since the 6/19 patch?
I played Amon Sul and the Prancing Pony with Reg on the 20th. It was the middle of the night here, but morning (and coffee) for Reg. The long and short of it is we had a heck of a time in both skirms. Candaith ended up dying at the Cargill instance in the end of Amon Sul, with too many adds to keep off. Goilag, the boss at the end of Pony took in excess of 5 minutes to kill, repeatedly spawned adds, torchbearers, and a power-draining fight.

I don't think I've ever used that many power potions in a skirm/instance before.

These skirms have been almost laughably easy for me before, has anybody else noticed problems with skirms, or was I just really tired that night?
If there is enough feedback on this item, I'll gladly compile and present to the GM.

Be safe out there, it just got ugly...
Maeg.
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Post by Aribell Thu Jun 23, 2011 12:04 am

Second boss in HoC is remarkably harder too. The fire DOT seems to cross the tile boarders, and the boss has an AOE fire effect too.
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Post by maegilthalion Thu Jun 23, 2011 10:26 am

This is kind of weird, I played Pony solo yesterday and it was the same pedestrian experience as ever. I actually chatted with Reg while playing this skirm, in full sentences, nonetheless.
Sooo it seems the difficulty changes were not across the board.

I totally agree with Ari, now I've seen both him and Reg die several steps into the next 'fire box' in HoC, nowhere near the beams and fully into the next box. Kind of like the Last Barbeque of Men and Elves...
What else have you all noticed?
Maeg.
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